LEARNING

Year 9

Year Nine Curriculum Overview

The College week comprises of 30 periods, with six periods scheduled each day. Classes run for either 50 or 55 minutes.

Year Nine Subjects

All students will study

  • Religious Education
  • Mathematics
  • English
  • Physical Education
  • Humanities & Social Sciences (HASS)
  • Science
  • Health
  • Six Elective subjects
  • RISE (Resilient, Independent, Successful, Empowered)
  • Project Learning (focussed on careers, financial literacy, and team building)

Students across all ability levels engage with the same core subjects from the Western Australian Curriculum. However, differentiation may occur in English and Mathematics, where classes may undertake tasks at varying levels of complexity to support diverse learning needs.

Electives

Each elective subject runs for one semester, and students are invited to indicate their preferences at the beginning of Term Three. While the College makes every effort to accomodate students’ choices, there may be instances where this is not possible due to timetabling constraints or limited resources.

Music and Soccer are offered as yearlong electives. Music must be selected by students who hold a music scholarship or are involved in the instrumental program. Please note that a yearlong elective subject will take the place of two semester-long electives – one in Semester One and one in Semester Two.

Mercy Learning Time

All students will study

  • Careers
  • Mercy Heritage
  • Organisation
  • Social and Emotional Learning
  • Leadership

Homework

Homework provides students with the opportunity to revise concepts, consolidate and reflect on learning, target areas needing support, and prepare for the next day’s lessons. In Year Nine, most students should be completing about one hour of homework or study each day.

Religious Education

Students explore the complexities of human experience and the search for truth. They describe how for Catholics the search for truth leads to spiritual growth. Students investigate the development and structure of the Bible through the exploration of the meaning of scriptural texts. Students provide examples from Scripture of how God’s redemptive power of love is fully revealed in God’s Son, Jesus, reflecting on the life, sufferings, death, and resurrection of Jesus. They discuss the influence that Jesus has on the lives of Christians in their search for truth.

Students identify the significance of Scripture and Tradition in the Catholic Church’s mission to continue the work of Jesus. They describe Church structures that assist people to live their lives in communion with God and one another as Jesus taught. Students make connections between scriptural texts and how Catholics pray and celebrate the Sacraments and liturgies. Students explore how Catholics draw on God’s love to practise Christians values and live moral lives.

Tania Morris
Head of Learning Area
Email: tania.morris@cewa.edu.au

English

In Year Nine, students interact with peers, teachers, individuals, groups, and community members in a range of face-to-face and virtual environments. They experience learning in familiar and unfamiliar contexts that relate to an array of contexts.

Students interpret, create, evaluate, discuss, and perform a wide range of literary texts in which the primary purpose is aesthetic, as well as texts designed to inform and persuade. These include various types of media texts, fiction, nonfiction, poetry, dramatic performances, and multimodal texts. Students develop a critical understanding of the contemporary media and the differences between media texts.

Literary texts that support and extend students as independent readers involve complex, challenging, and unpredictable plot sequences and hybrid structures that may serve multiple purposes. These texts explore themes of human experience and cultural significance, interpersonal relationships, and ethical and global dilemmas within real-world and fictional settings and represent a variety of perspectives. Informative texts represent a synthesis of technical and abstract information about a wide range of specialised topics. Text structures are more complex and include chapters, headings and subheadings, tables of contents, indexes, and glossaries. Language features include successive complex sentences with embedded clauses, a high proportion of unfamiliar and technical vocabulary, figurative and rhetorical language, and dense information supported by various types of graphics presented in visual form.

Students create a range of imaginative, informative, and persuasive types of texts including narratives, procedures, performances, reports, discussions, literary analyses, transformations of texts and reviews

Stan May
Head of Learning Area
Email: stan.may@cewa.edu.au

English as an Additional Language or Dialect

English as an Additional Language or Dialect (EAL/D) learners are those whose first language is a language or dialect other than Standard Australian English (SAE), which is the variety of spoken and written English used formally in Australian schools. While EAL/D learners bring with them a wealth of knowledge, understandings, and values from their own culture to a classroom, they require additional support to assist them in developing proficiency in SAE.

The EAL/D teaching, learning, and assessment model shows how various building blocks interconnect to scaffold the language teaching process and to embed the students’ language development in SAE. With repeated practice, new learning becomes integrated and language development continues to progress as it becomes more complex.

The English as an Additional Language/Dialect (EAL/D) Progress Map is the Western Australian planning, monitoring, and assessment tool for all students requiring support in developing Standard Australian English (SAE), who come from culturally and linguistically diverse backgrounds, whether arriving from overseas or born in Australia, including Aboriginal and Torres Strait Islander students.

The purpose of the EAL/D Progress Map is to:

  • describe student progress across listening, speaking, reading, and viewing and writing modes in four phases of schooling – early childhood, middle childhood, early adolescence, and late adolescence
  • acknowledge the existing language skills and abilities of EAL/D students
  • provide an effective and valid means of reporting EAL/D student proficiency in SAE. EAL/D progress Map – Secondary
Stan May
Head of Learning Area
Email: stan.may@cewa.edu.au

Humanities and Social Sciences (HASS)

In Year Nine Humanities and Social Sciences, students develop increasing independence in critical thinking and skill application, which includes questioning, researching, analysing, evaluating, communicating, and reflecting. They apply these skills to investigate events, developments, issues, and phenomena, both historical and contemporary.

In Civics and Citizenship, students examine the role of key players in the political system, the way citizens’ decisions are shaped during an election campaign, and how a government is formed. Students investigate how Australia’s court system works in support of a democratic and just society.

In Economics and Business, students are introduced to the concepts of specialisation and trade. They examine the connections between consumers, businesses, and government, both within Australia and with other countries, through the flow of goods, services, and resources in a global economy. The roles and responsibilities of the participants in the changing Australian and global workplace are explored.

In Geography, students inquire into the production of food and fibre, and the role of the biotic environment, and explore how people, through their choices and actions, are connected to places in a variety of ways. Students apply this understanding to a wide range of places and environments.

In History, students investigate within the historical context of the making of the modern world from 1750 to 1918. They consider how new ideas and technological developments contributed to change in this period, and the significance of World War I.

Catherine Bagg
Head of Learning Area
Email: catherine.bagg@cewa.edu.au

Mathematics

The proficiency strands—understanding, fluency, problem-solving, and reasoning—are an integral part of mathematics content across the three content strands: number and algebra, measurement and geometry, and statistics and probability. The proficiencies reinforce the significance of working mathematically within the content and describe how the content is explored or developed. They provide the language to build in the developmental aspects of the learning of mathematics. The achievement standards reflect the content and encompass the proficiencies.

At this year level:

Understanding includes describing the relationship between graphs and equations, simplifying a range of algebraic expressions, and explaining the use of relative frequencies to estimate probabilities and of the trigonometric ratios for right-angle triangles.

Fluency includes applying the index laws to expressions with integer indices, expressing numbers in scientific notation, listing outcomes for experiments, developing familiarity with calculations involving the Cartesian plane, and calculating areas of shapes and surface areas of prisms.

Problem-solving includes formulating and modelling practical situations involving surface areas and volumes of right prisms, applying ratio and scale factors to similar figures, solving problems involving right-angle trigonometry, and collecting data from secondary sources to investigate an issue.

Reasoning includes following mathematical arguments, evaluating media reports and using statistical knowledge to clarify situations, developing strategies in investigating similarity, and sketching linear graphs.

Melissa Galea
Head of Learning Area
Email: melissa.galea1@cewa.edu.au

Science

In Year Nine, students explore ways in which the human body as a system responds to its external environment and the interdependencies between biotic and abiotic components of ecosystems.

They are introduced to the notion of the atom as a system of protons, electrons, and neutrons, and how this system can change through nuclear decay. They learn that matter can be rearranged through chemical change and that these changes play an important role in many systems.

They develop a more sophisticated view of energy transfer through studies of heat, sound, light, and electrical energy. They begin to apply their understanding of Earth being subject to change within and on its surface through studying plate tectonics, earthquakes, and volcanoes.

Students use experimentation to isolate relationships between components in systems and explain these relationships through increasingly complex representations. They make predictions and propose explanations, drawing on evidence to support their views while considering other points of view.

Amanda Huke
Head of Learning Area
Email: amanda.huke@cewa.edu.au

Health

In Health, the content provides for students to broaden their knowledge of the factors that shape their personal identity and the health and wellbeing of others. They further develop their ability to make informed decisions, taking into consideration the influence of external factors on their behaviour and their capacity to achieve a healthy lifestyle. They continue to develop knowledge, skills, and understandings in relation to respectful relationships, with a focus on relationship skills that promote positive interactions and manage conflict.

Katie Crabb
Acting Head of Learning Area
Email: katie.crabb@cewa.edu.au

Physical Education

In Physical Education, students focus on elements of speed and accuracy in different movement environments, while continuing to develop the efficiency of specialised movement skills. They explore ways to evaluate their own and others’ performances through analysis of skills and movement patterns using basic biomechanical concepts. They transfer previous knowledge of outcomes in movement situations to inform and refine skills, strategies, and tactics to maximise success.

Opportunities are provided for students to refine and consolidate skills and strategies for effective leadership and teamwork, and consistently apply ethical behaviour across a range of movement contexts.

The Physical Education curriculum provides opportunities for students to develop, enhance, and exhibit attitudes and values that promote a healthy lifestyle.

Katie Crabb
Acting Head of Learning Area
Email: katie.crabb@cewa.edu.au

Arts

Dance

Through Dance, students will have the opportunity to develop a range of skills such as teamwork, creativity, communication, and confidence. Dance gives students an opportunity to understand and appreciate the importance of music and movement in our past, present, and future society.

The course explores a variety of genres, cultures, and purposes of dance. Students will engage in practical technique workshops and group creative choreography in a range of dance styles such as Street Dance, Dance Hall, Bollywood, and Contemporary Dance. Students will have the opportunity to view a live or recorded performance by a professional company and critically analyse the work.

Students studying Dance are encouraged to involve themselves in the extra-curricular opportunities available, such as Dance Teams, Liturgical Dance, Catholic Performing Arts Festival, Showcases, and College Productions.

Drama

In Year Nine Drama, students are given the opportunity to further refine and extend their performance skills through Melodrama, scripted work, and play building. Through a range of specialty workshops each term and rehearsal processes, students will continue to build confidence in their vocal and movement skills. Students’ understanding of design roles such as props, costume design, and lighting will be extended through practical workshops.

Student assessments are based upon group performances, involvement in workshop activities, reflective responses, and critically reviewing live or recorded theatre performances.

Media

Year Nine Media builds further on skills acquired in Years Seven and Eight, challenging the students to explore the media industry beyond traditional forms. Looking at the action film genre, music video, and animation, students have multiple opportunities to work both individually and in interactive, group-oriented manners. Using industry-standard equipment and programs, students will explore how simple choices create engaging and persuasive texts with their classmates.

This highly interactive, relevant, and collaborative class provides students with a wide range of future-proof skills, including creative thinking, problem-solving, and ensuring students are confident users of technology. Students will be given access to the full Adobe suite to facilitate their learning.

Music

Year Nine Music focuses on practical tasks that require students to perform in a variety of different genres. An emphasis is placed on group performances, for which students are required to perform on an instrument of their choice in a specific genre.

The Year Nine Music course is designed as a year-long program to give students an in-depth understanding of two distinct musical genres. In the first semester, the focus is on Jazz, where students explore its history, key figures, and fundamental techniques. The second semester shifts to Orchestral music, offering students insights into classical compositions, orchestration, and performance.

Students have the flexibility to enrol in either one semester or choose it for the entire year to deepen their understanding and music experience.

Visual Art

The Year Nine Visual Art course is a creative, hands-on program designed to spark imagination and creativity. The course will give students the opportunity to experiment with various media, materials, and technologies. Whether students are interested in painting portraits, designing skateboards, or creating clay characters, this course offers a fun and inspiring way to express oneself.

Students will explore different art styles and themes, discovering what they enjoy most while learning to apply artistic conventions, elements, and principles of design. Students will develop skills to provide reflective comments and opinions about the creative process, maintaining a plan to develop ideas for a final design and applying techniques, processes, and art styles to final artwork.

With guidance, students will be given the opportunity to create an artwork based on a chosen design and learn how to apply presentation conventions to display their work for exhibitions. This course not only enhances student artistic skills but also encourages thoughtful reflection and effective planning in the creative process.

Health and Physical Education

Outdoor Education

The Outdoor Education program aims to provide opportunities for students to develop a deeper understanding of themselves, their relationships with others, and the environment. This is done through a variety of activities, which allow students to develop skills for lifelong recreation in the outdoors.

The Year Nine Outdoor Education course provides an opportunity for students to develop skills and knowledge in a variety of outdoor activities: beach awareness, mountain biking, initiative games, orienteering, camp craft, bushwalking, and canoeing. This spread of activities will assist students in developing foundation skills in leadership, organisation, independence, cooperation, decision-making, and problem solving to continue successfully on the Outdoor Education pathway.

In addition to the scheduled lessons, students will participate in a single-day excursion and a three-day expedition to extend their experiences outdoors. In selecting Outdoor Education, students must be available for lunchtime, before, or after-school activities on the day of their scheduled classes. This time is spent increasing the practical component of the course and allowing students to develop the necessary skills to participate in excursions and expeditions.

As a large part of the course is water-based, students must be proficient swimmers to select Outdoor Education. Please note that a subject levy will apply to Outdoor Education.

The Year Nine Outdoor Education course leads to the Outdoor Education course in Year Ten and begins a pathway to the Outdoor Education General course offered in Years Eleven and Twelve.

Physical Education Studies

Physical Education Studies contributes to the development of students’ physical, social, and emotional growth. The Physical Education Studies General course provides students with opportunities to understand and improve performance through the integration of theoretical concepts and practical activities.

Through engagement as performers, leaders, coaches, analysts, and planners of physical activity, students may develop skills that can be utilised in leisure, recreation, education, sport development, youth work, health, and medical fields.

The Year Nine Physical Education Studies course leads to the Physical Education Studies course in Year Ten and begins a pathway to the Physical Education Studies ATAR and General courses offered in Years Eleven and Twelve.

Soccer

In Year Nine Soccer, students will develop the skills and understanding of ‘the World Game’ through professional coaching from FFA Accredited coaches. The program will develop core and advanced skills, tactics and strategies, injury management, diet and nutrition, fitness, and refereeing skills. Students will be taught the principles of speed, agility, quickness (SAQ), ‘How to Prepare,’ and ‘How to Train.’

The Soccer program aims to provide students with an innovative and comprehensive curriculum that empowers players with a vision, inspires them to achieve personal excellence, and delivers success. Students will be streamed to allow them to develop at the appropriate rate. They will also develop organisational, time management, and leadership skills.

Students who select Soccer will require the compulsory uniform, consisting of a training top, shorts, and socks (white crew or long blue), available from the Online Uniform Shop. Students will also need to purchase shin pads, runners/trainers, and soccer boots. Lessons are taught on the outdoor soccer pitches, Astroturf pitches, and in the Gym. All students in the Soccer program will be selected to represent the College in a variety of external soccer competitions.

Year Nine Soccer leads into the Soccer program in Year Ten and begins a pathway to the Certificate II in Sport Coaching in Year Eleven and the Certificate II in Sport and Recreation (Soccer) in Year Twelve.

Technologies

Caring for Children

Caring for Children is a hands-on introductory course into childcare that enables students to gain the skills and self-confidence to act as responsible caregivers and educators. It seeks to raise the students’ awareness of the vital role played by parents, caregivers, and educators in the healthy development of children.

Through interaction with primary school classes, the students will develop the confidence and skills to interact with young children, identify and utilise a range of resources available to young children, and gain knowledge and understanding of the physical, intellectual, social, and emotional development of a child. Topics covered include stages of development, play, toys, books, safety, meal planning, simple first aid, and music for child development.

Design & Technology - Fashion

This very practical course teaches students all the basic techniques and skills needed to make a variety of simple garments and items such as a hoodie and ‘busy blankets’ for dementia patients, using sewing machines and overlockers. Topics such as how to take accurate body measurements, how to read a commercial pattern, fashion design, fashion advertising, upcycling, and care labelling are also covered.

Commercial patterns may be provided by the College, but many students prefer to choose and purchase their own patterns to make clothes that are totally unique. There is, however, an expectation that students provide suitable fabric for their garments.

Design & Technology - Food

The Year Nine Food Technology course focuses on helping students to make good food choices based on an understanding of basic nutrition and how our bodies use food as a source of energy.

The course covers topics such as convenience and junk foods, food additives, packaging, advertising, and food photography. The topic of food insecurity is also explored, with students making meals for those less fortunate.

Some of the fabulous dishes cooked include Vegetarian Burgers, Italian Pasta Salad, Spicy Noodle Stir Fry, Chicken Sausage Roll, Lemon and Coconut Muffins, and Chocolate Custard Cookies.

Design & Technology - Metal

This course offers students an introduction to basic design principles, workshop procedure and safety, and the use of various tools, machines, 3-D printers, and laser cutters used in a manufacturing environment.

Projects that will be attempted over the production time will include the fabrication of a Tools Tray, the design and fabrication of a Towel Rail, the fabrication of a Gate Lock, and the design and fabrication of a Copper Bracelet. Students who finish ahead of time will be rewarded with a free-choice project.

All projects will follow a design process that encourages creativity and sound design practice. This course would be well suited to students who enjoy designing and making products using metalwork skills.

Design & Technology - Wood

This course offers students an introduction to basic design principles, workshop procedure and safety, and the use of various tools, machines, 3-D printers, and laser cutters used in a manufacturing environment.

Projects that will be attempted over the production time will include the fabrication of a Jacob’s Ladder, the design and fabrication of a Skateboard, the fabrication of a Sling Puck, and the design and fabrication of an Ecco Speaker Box for your phone. Students who finish ahead of time will be rewarded with a free-choice project.

All projects will follow a design process that encourages creativity and sound design practice. This course would be well suited to students who enjoy designing and making products using woodwork skills.

Technologies

Digital Technology

Digital Technology is an area which is seeing major growth in society. In fact, it is estimated that 44% of current Australian jobs will be affected by improvements in software and robotics over the next twenty years! While the content may be challenging at times, it is extremely satisfying and rewarding.

The Year Nine Digital Technology course builds upon the programming concepts learned in Year Eight, extending them to producing and animating objects on screens. The principles of design will also be introduced, and students will learn how to plan their projects through the “Design Thinking” process. The major project of the course will be the planning and creation of a “retro” video game, such as Pong or Snake.

This course is well-suited for students who enjoyed Digital Technology or Coding in Year Eight and are interested in how software works.

STEM

Through studying STEM courses, students develop key skills including problem-solving, creativity, critical analysis, teamwork, independent thinking, initiative, communication, and digital literacy.

The global economy is changing. Current jobs are disappearing due to automation, and new jobs are emerging every day as a result of technological advances. The continual advances in technology are changing the way students learn, connect, and interact every day. Skills developed by students through STEM provide them with the foundation to succeed at school and beyond.

Employer demand for STEM qualifications and skills is high and will continue to increase in the future. Currently, seventy-five per cent of jobs in the fastest growing industries require workers with STEM skills. To be competitive, the Australian workforce needs people who can adapt to a changing workplace. STEM empowers individuals with the skills to succeed and adapt to this changing world.

In this course, students will learn how to use 3D graphics software to produce their own 3D-printed projects. This will be achieved through students learning about technical drawing and the use of the On-Shape or Blender software suites.

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